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Using Other Flash File Libraries 00:04:44.Manipulating Instances On The Stage 00:04:16.Building Graphic Symbols From Scratch 00:05:20.Understanding Symbols And Instances 00:03:51.
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- Threading Text Frames Together 00:06:01.
- Creating Point And Paragraph Text 00:04:52.
- What's Really Going On With Drawing Modes 00:02:47.
- Positioning Objects Numerically 00:04:24.
- Applying Outlines With The Ink Bottle 00:03:58.
- Techniques For Selecting Objects - Part 2 00:05:12.
- Techniques For Selecting Objects - Part 1 00:07:45.
- Understanding The Object Drawing Mode 00:04:18.
- Understanding The Merge Drawing Mode 00:07:55.
- Using The Rectangle Primitive Tool 00:05:48.
- Drawing Ovals, Circles And Wedges 00:04:21.
- Setting A Corner Radius On Rectangles 00:05:10.
- Drawing Rectangles And Perfect Squares 00:05:01.
- Manipulating Anchor Points - Part 2 00:06:22.
- Manipulating Anchor Points - Part 1 00:05:49.
- Drawing Straight Lines And Polygons 00:06:01.
- Using The Eraser Tool And Eraser Modes 00:09:10.
- Understanding The Brush Tool Modes 00:08:38.
- Getting Started With The Pencil Tool 00:05:56.
- Getting Started With Flash's Drawing Tools
- Exploring And Saving Workspaces 00:05:22.
- Creating Movies From Templates 00:04:05.
- By the conclusion of this computer based training course for Adobe Flash CS6, you will be fully comfortable with the basic tools and techniques in Flash, and capable of creating and publishing dazzling Flash projects! Working files are included to allow you to work alongside the author as he covers each subject throughout this training course.
This video tutorial closes out with a short tutorial on ActionScript, and how to publish your projects from Flash CS6. As your knowledge grows, Geoff introduces you to the power of animation within Flash using keyframes, timelines, tweening and more. You will learn how to work with text, create and manage symbols and how to work with the Flash CS6 library. You will quickly delve into working with the drawing tools, playing with shapes and colours, and how to manage objects. You will start with the absolute basics in this training video, getting comfortable with the interface and tool locations within the software. Flash is a multimedia platform that can be used for everything from playing movies, to creating animations, to creating fully interactive games. In this training course for Adobe Flash CS6, experienced trainer and author Geoff Blake introduces you to Flash, and how you can use it for your design projects.